Acta Optica Sinica, Volume. 44, Issue 14, 1411001(2024)

See-Through Light Field Mixed-Reality Display System Based on Polymer Dispersed Liquid Crystal Film

Si Chen1,2, Hui Li1,2、*, Tian Li1,2, Chenbo Su1,2, and Yuntao Wu1,2
Author Affiliations
  • 1School of Computer Science and Engineering, Wuhan Institute of Technology, Wuhan 430205, Hubei , China
  • 2Hubei Key Laboratory of Intelligent Robot, Wuhan 430205, Hubei , China
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    Figures & Tables(12)
    System schematic diagram. (a) Overall flow chart of system; (b) schematic diagram of see-through light field mixed-reality display system based on PDLC film; (c) light field rendering algorithm
    Diagram of operation mechanism of PDLC film
    Light field data in MV format
    Multiplexing and demultiplexing processes of target virtual object
    Optical design diagram. (a) Diagram of experimental setup; (b) time periods corresponding to camera and PDLC
    Transmittance of PDLC at different voltages
    Chromatic aberration contrast diagram. (a) Comparison before and after projection of test color card; (b) color difference before and after projection of corresponding number
    Comparison of experimental results of different optical combiners. (a) System structure based on BS; (b) system structure based on PDLC film; (c)-(d) images of the same focal depth of virtual and real fusion scene; (e)-(f) edge detection results
    Comparison of reconstruction results obtained by retaining different regularization terms. (a)-(c) respectively show reconstruction results without incorporating harmonized regularization term as a constraint, reconstruction results when both spatiotemporal and harmonized regularization terms are simultaneously incorporated as constraints, and reconstruction results without incorporating spatiotemporal regularization term as a constraint; (d) local magnification of corresponding color-boxed areas; (e) pixel distribution curves
    Fusion scene images of virtual and real scenes with different focal depths
    Comparison of results between two see-through mixed-reality systems. (a) Schematic diagram of system structure of Liu’s method[23]; (b) comparison of 2D image results of Liu’s method[23] and proposed virtual and real fusion scene method
    • Table 1. Results of image evaluation functions for two see-through mixed-reality systems

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      Table 1. Results of image evaluation functions for two see-through mixed-reality systems

      MethodAreanumberBrennerfunctionTenengradfunctionEnergy ofgradientSum of modulus of gray differenceEdge acutance value
      Liu’s18.328017.930717.930711.68286.8277
      29.806817.874617.874611.75246.7010
      310.777217.797817.797811.82416.6759
      410.570517.934417.934411.84776.8155
      59.941917.909417.909411.79616.8219
      Proposed110.739818.052518.052511.94016.8720
      212.040817.645717.645711.97906.2788
      312.996617.673517.673512.19226.5484
      413.008918.035418.035412.29827.0276
      512.361317.912117.912112.17256.8328
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    Si Chen, Hui Li, Tian Li, Chenbo Su, Yuntao Wu. See-Through Light Field Mixed-Reality Display System Based on Polymer Dispersed Liquid Crystal Film[J]. Acta Optica Sinica, 2024, 44(14): 1411001

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    Paper Information

    Category: Imaging Systems

    Received: Mar. 7, 2024

    Accepted: Mar. 31, 2024

    Published Online: Jul. 17, 2024

    The Author Email: Li Hui (lihui00317@163.com)

    DOI:10.3788/AOS240706

    CSTR:32393.14.AOS240706

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