Electro-Optic Technology Application, Volume. 28, Issue 6, 6(2013)

Research on Virtual-real Illumination Consistency in Augment Reality Scene

WANG Ke
Author Affiliations
  • [in Chinese]
  • show less
    References(13)

    [3] [3] WEI Zhou, Chandra Kambhamettu. A unified framework for scene illuminant estimation[J]. Image and Vision Computing, 2008,26(3): 415-429.

    [4] [4] Mikkel Sandberg Andersen, Tommy Jensen, Claus B Madsen. Estimation of dynamic light changes in outdoor scenes without the use of calibration objects. International Conference on Pattern Recognition,2006.

    [5] [5] Jean-Francois Lalonde, Srinivasa G Narasimhan, Alexei A Efros. What do the sun and sky tell us about the camera[J]. International Journal of Computer Vision,2010:24-51.

    [6] [6] Jean-Francois Lalonde, Alexei A Efros, Srinivasa G Narasimhan. Estimating natural illumination from a single outdoor image[J]. International Conference on Computer Vision,2009.

    [7] [7] Jaroslav Krivanek, James A Ferwerda, Kavita Bala. Effects of global illumination approximations on material appearance[J].ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2010), 2010,29(4).

    [8] [8] Paul Debevec. Image-based lighting. ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2006 Courses),2006.

    [9] [9] Paul E Debevec, Jitendra Malik Zongker. Recovering high dynamic range radiance maps from photographs[J]. ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2008 Classes), 2008.

    [10] [10] Paul Debevec. Rendering synthetic objects into real scenes: bridging traditional and image-based graphics with global illumination[J]. ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH 2008 Classes), 2008.

    [11] [11] Tommy Jensen Mikkel, Sandberg Andersen, Claus, et al. Real-time image based lighting for outdoor augmented reality under dynamically changing illumination conditions[J]. International Conference on Computer Graphics Theory and Applications, 2006: 364-371.

    [12] [12] Claus B Madsen, Rune Laursen. A scalable GPU-based approach to shading and shadowing for shotorealistic real-time augmented reality[J]. International Conference on Graphics Theory and Applications, 2007: 252-261.

    [14] [14] Julien Pilet, Andreas Geiger, Pascal Lagger, et al. An all-in-one solution to geometric and photometric calibration[J]. The 5th International Symposium on Mixed and Augmented Reality (ISMAR 2006),2006: 69-78.

    [15] [15] Jean-Francois Lalonde, Alexei A Efros, Srinivasa G Narasimhan. Webcam clip art: appearance and illuminant transfer from time-lapse sequences[J]. ACM Transactions on Graphics (Proceedings of ACM SIGGRAPH Asia 2009), 2009,28(5).

    [16] [16] LIU Yan-li, QIN Xue-ying, XU Song-hua. Light Source Estimation of Outdoor Scenes for Mixed Reality[J]. The Visual Computer, 2009:637-646.

    Tools

    Get Citation

    Copy Citation Text

    WANG Ke. Research on Virtual-real Illumination Consistency in Augment Reality Scene[J]. Electro-Optic Technology Application, 2013, 28(6): 6

    Download Citation

    EndNote(RIS)BibTexPlain Text
    Save article for my favorites
    Paper Information

    Category:

    Received: Oct. 24, 2013

    Accepted: --

    Published Online: Dec. 5, 2013

    The Author Email:

    DOI:

    CSTR:32186.14.

    Topics